slam it to the left, shake it to the right

Erica, here. I post things I like. And I reblog a lot.

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Posts tagged gaming





you don’t know pain or agony until you’ve lost to the same boss fight more than 3 times

and then you have the unskippable cutscene dialogue memorized, so you start repeating it in a mocking, angry voice

And every time you retry you feel that its getting harder 

and then your sibling beats it on their first try


Lavender Town, Watercolor & Goauche

CHOGRIN Presents the 3NES Show (by Jerrod Maruyama)






This is the second in a series of three videos exploring the Damsel in Distress trope in video games. In this installment we look at the “dark and edgy” side of the trope in more modern games and how the plot device is often used in conjunction with graphic depictions of violence against women. Over the past decade we’ve seen developers try to spice up the old Damsel in Distress cliche by combining it with other tropes involving victimized women including the disposable woman, the mercy killing and the woman in the refrigerator.

Due to the nature of the topic, this video comes with a trigger warning for violence against women.

For more information and a full transcript visit:


The Damsel in Distress: As a trope the damsel in distress is a plot device in which a female character is placed in a perilous situation from which she cannot escape on her own and must then be rescued by a male character, usually providing an incentive or motivation for the protagonist’s quest. This is most often accomplished via kidnapping but it can also take the form of petrification, a curse or demon possession. Traditionally the woman in distress is a love interest or family member of the hero; princesses, wives, girlfriends and sisters are all commonly used to fill the role.

Damsel in the Refrigerator: A combination of the Women in Refrigerators trope and the Damsel in Distress trope. Typically this happens when a female character is killed near the beginning of a story but her soul is then stolen or trapped and must be rescued or freed by the male hero. Occasionally time travel or some other form of resurrection may be involved in the quest to bring the women in question back from the dead.

Disposable Damsel: A variant of the Damsel in Distress trope in which the hero fails to save the woman in peril either because he arrives too late or because (surprise twist!) it turns out she has been dead the whole time.

Euthanized Damsel: A combination of the Damsel in Distress trope and the Mercy Killing trope. This usually happens when the player character must murder the woman in peril “for her own good”. Typically the damsel has been mutilated or deformed in some way by the villain and the “only option left” to the hero is to put her “out of her misery” himself. Occasionally the damsel’ed character will be written so as beg the player to kill her.

Some of you might be interested in this :)

Watch it while you can, because this video has been flagged as inappropriate and removed automatically by YouTube (yay for bot moderators), and it hasn’t even been up for 24 hours yet.  Angry little boys are desperately trying to attack by deleting her videos, since they can’t post their shitty “stay in the kitchen” comments on her YouTube anymore.

Wow, it’s pretty disturbing and gross watching all those clips back to back. I’m really glad Anita Sarkeesian is doing this series - these tropes are important to point out. 

A montage of women being brutally assaulted, beaten, raped, tortured and killed sampled from the mainstream top-selling games on our market right now is really hard to defend. This episode should be an eye-opener.

Anita Sarkeesian fucking kills it in this video. She’s thorough and articulate, nothing more I can ask for. Still, I look forward to Part 3 where she covers subversions or break-out molds of the Damsel because it’s hard not to feel a little hopeless by the end of this segment.

It’s an amazing watch, though, and important if you are part of the video game culture both as a consumer or creator.

gah, I still need to watch this!

(Source: charlotte-mei)






This made me laugh so dang hard.

that’s almost too cruel


I had to do this once with Privateer II: The Darkening. It gained a bit when he said “I bet you didn’t play it through, I bet somebody just told you how…” and I was able to smile gently and say “God, possibly, since I wrote the game.” And plainly the Deity was with me that day, as I happened to be carrying docs from my UK agent (who’d done the deal) that showed not only that I was the writer, but the five-figure sum I had been paid. …It was a happy day for me. Not so much for him. I’d never had a referent for the word “slink” for a full grown male before. As in “slink away in utter dejection.” I smiled for at least three days without stopping. And am smiling now… I had completely forgotten about this.

Reblogging because “I beat the game” is fantastic, but “I wrote the damn thing” is even better.


I was up late one evening last week just surfing the internet when I received a message from a follower suggesting I watch PJ, Tiny Planet Explorer by PJ Liguori. As pictured, I clearly enjoyed it and found inspiration in the two minutes and ten seconds it lasted. It had me wonder what ten items I’d pack if I moved to another planet and I thought the ten things he packed said a lot about his character. So, here I am after creating a mock film poster for this short film that has even won an award.

I was curious and looked through and watched like 3-5 of his other videos (I know one was Office Space and another was Lullaby Box) and his creativity is quite contagious. I was in a bit of a slump last week just exhausted from my various jobs and I’m happy I was able to find the energy to make this. He’s quite a story teller and I think he’s one of those creatives everyone would love to collaborate with (I certainly would at least in terms of comics or other). It also opened my eyes to the fact that YouTube is entirely a separate culture that I had zero knowledge of until now.

Ink with digital media.

DISCLAIMER: I have zero connection to PJ Liguori and he did not partake in the creation of this mock film poster. This is purely inspired.


By Tyra WM :) 

DepressionQuest - An Interactive Game 




Depression Quest is an interactive fiction game where you play as someone living with depression. You are given a series of everyday life events and have to attempt to manage your illness, relationships, job, and possible treatment. This game aims to show other sufferers of depression that they are not alone in their feelings, and to illustrate to people who may not understand the illness the depths of what it can do to people.

I’m playing this right now, and as someone that’s currently working through dealing with depression this is a very accurate representation of how I’ve felt and some scenarios I’ve been in. The goal of the game is to raise awareness of depression and how it affects people, so if you or friends/family suffer from depression I highly suggest playing this. It really gives you an idea of why those with depression act as they do, and that it’s not always by choice.

It covers things like people saying “just go out with people more, you’ll feel better”, or “just work harder and push through” and other common things that are said to people with depression.

i just played this game and i’m not one for adding captions but it!!! really said a lot about depression and wow i cant remember the last time i related with something so well???? but yeah if you wanna understand depression more or just have some catharsis, i definitely recommend it!!!!

Adding my own caption - this explains me right now. I can relate 100% to this - I recommend people play this.

(Source: ruukutia)


I had some downtime so I decided to make myself a new set of dinnerware based on The Willow Pattern.



Pikmin. Because I absolutely cannot wait for Pikmin 3.

This is the first comic I’ve drawn in Manga Studio 5. It’s also drawn with a brand new set of fabulous brushes by the talented Frenden, which you can pick up here. They’re only $5 and are better than any brush presets I’ve ever designed on my own.


Games For Change
by Fredrik Rattzen


Games For Change

by Fredrik Rattzen


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